Merriments started as a spin the wheel game at a single office event. The room loved it so much, we knew we had to share it with the world.
Merriments started at a get-together at my office. We needed something fun to do — something that would get everyone off their seats and actually playing together. So I put together a spin the wheel game for the group.
The session was a huge success. Everyone was laughing, cheering, and genuinely having the best time. Watching a room full of colleagues light up like that — it was something special.
That moment stuck with me. I thought: why should this kind of joy stay in one office, at one event? Everyone deserves to share that same happiness. So I built Merriments — to make it easy for anyone to bring that energy to their own events, wherever they are.
Every second of setup is a second your audience loses energy. We obsess over making the join experience instant.
We build games for laughs, not lesson plans. Merriments is unapologetically designed for social joy.
No app, no sign-up, no tech knowledge required. If you can open a browser, you can play.
To become the go-to platform for live interactive entertainment — enabling anyone, from a wedding couple to a corporate event planner, to run engaging, high-energy games effortlessly.